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Art Cinema

Scott Pilgrim vs. the World Review

September 1, 2017 by JD Hansel

People who have an obsessive passion for and enjoyment of Terry Gilliam films – or at least his more intense and bizarre creations like Time Bandits and Brazil – scare me.   Guillermo del Toro, for example, was overjoyed to see his young daughter giggle with delight at the end of Time Bandits when (spoiler alert) the young protagonist’s parents explode.  He’s happy that she found it funny that the boy’s parents died.  It’s disgusting, but it’s all part of Gilliam – he has a sense of humor that goes for extreme intensity even if it crosses ethical lines, and some film enthusiasts really go for that.  These films are, by and large, not too violent, but it’s often the merciless infliction of wild images and editing onto the audience mixed with the heartless infliction of “comedy without relief” onto the poor characters that makes these films so difficult for some to watch.  Interestingly, upon watching Brazil again many years later for an audio commentary track, Gilliam found he wasn’t sure he liked the film very much because of how brutal its comedy and story were, but it is precisely the fact that the film is too much to handle in one sitting that draws some filmmakers to it.

Edgar Wright is one of the filmmakers who absolutely adores Brazil, and I think it really shows in Scott Pilgrim vs. the World: the most relentless movie ever made.  It never stops.  It just keeps blasting the viewer with more unconventional and experimental insanity that is incredibly difficult to wrap one’s mind around, all while retaining a formulaic story that’s perfectly easy to follow.  The only way I was able to survive the movie was by taking breaks – I had to get up and walk to another room, or talk about what I’d just experienced with the friend of mine who so kindly subjected me to this film.  I think I also could have used a snack break, and maybe a few naps.  Technically, the film shouldn’t even be that hard to swallow: it’s not gory, it’s not scary, it’s not intensely dramatic (this film is, first and foremost, a comedy), it’s not addressing sensitive topics, it’s not making me feel “naked” the way The Graduate does, and it’s not flashing wild lights and vivid colors at me like that one irritating Canadian film.  It’s simply difficult to process.

What makes it difficult is the unhinged creativity.  There are no clear rules in this movie.  When a man shows up with sexy demon hipsters singing a musical number as he flies around, you have to accept it, even though there is no setup for it.  Honestly, the movie is so strange that, when one character’s ability to read minds is explained by the fact that he’s a vegan, I thought, “Oh, well that makes sense.”  Relatively, that does make sense.  It’s the best explanation you’ll get for anything in the movie.  The Hollywood-trained mind isn’t ready for this.

What the film shares with Terry Gilliam is an unsettling contentment with the awkwardly terrifying conditions of its reality.  There’s something very disturbing about seeing nobody react appropriately to the death of a boy’s parents – even if they are really bad parents – and watching old men in an office giddily force their bosses to walk off a blank from a skyscraper to fall to their whimsical deaths.  When something that should alarm people is met with the wrong response, it creates an effect that just feels wrong on a moral level, and that’s all over this film.  Right from the first fight scene, the way that other characters react to the brutality of what they’re witnessing feels off – it feels inhuman – and this makes the film tough to take on its first viewing (although I think it improves over time).  However, what makes it possible for the viewer to adjust as the film progresses is the fact that the movie is largely operating on video game logic, where the impossible is often normalized in ways that would be unsettling if we thought about it, and Edgar Wright has forced us to think about it.  He’s shown us a lot of our blind-spots in regards to video games simply by adapting the aspects of video games that no one has ever thought to adapt before.

I think that’s what I respect about the film.  It tells its story in the way that it believes is the most fun, the most exciting, and the most respectful to the source, regardless of whether or not it’s what people are used to.  There’s a sense that no one on set ever said, “Hey, this is going a bit too far, let’s dial it down.”  Instead, they just followed every urge to do something fresh and exciting, and this philosophy actually paid off with a lot of really funny scenes.  In fact, by putting the viewer in such a scared and vulnerable state, a lot of the comedy is made funnier, and the story’s messages are made more powerful.  So, sure, I may have lost a significant percentage of my sanity from watching this film, but it was absolutely worth it to receive all of the joy the story brings and all of the power a filmmakers can have when he dares to be relentless.

(Still, that demon musical number is just plain stupid.  Obviously.)

Filed Under: Film Criticism, New Movie Reviews Tagged With: 2010, 2010s Movie Reviews, Art Cinema, Art Film, Comic Book Movies, Edgar Wright, Fantasy, JD's Recommended Viewing, PG-13, Three and a Half Stars

The Adventures of Baron Munchausen (1988) Review

May 27, 2017 by JD Hansel

The story of Baron Munchausen is an old one, even though there’s really not much of a story here.  I’ve seen the old German film adaptation of this story from the 1940s, and while many hold it as a great classic of cinema, I find it unbearable.  That being said, it is imaginative, and whimsical, so I wondered what a good director/screenwriter would do with it, so I naturally became curious about Terry Gilliam’s version from the ’80s.  (I also have a big fascination with ’80s fantasy cinema, so this one’s been on my list for a long time now.)  Fortunately, Gilliam greatly improved this story by giving it more structure, but unfortunately, he negates his improvements with an ending that makes little sense.

What I like about this film is that there is a clear main cast of characters and a clear quest that serves as a through-line for all of the zany misadventures around the world (and outside the world).  Unlike the 1942 film, it is very clear in this movie which of the characters have special abilities, what abilities those are, and what these characters have to do with the Baron, so none of them throw the audience off-guard or feel too random (it’s particularly helpful that they’re part of the opening exposition).  There’s also a sense that each scene – or at least each location on the baron’s journey – makes a contribution to the story, so the story doesn’t feel too random or arbitrary.  While all of this helps make the movie far more enjoyable to watch by allowing the viewer to focus on enjoying the fantasy, by the end of the film it is entirely unclear what has happened.  There actually doesn’t seem to be any possible explanation for how the events that have occurred could have possibly occurred, unless one buys into the artsy, peusdo-intellectual notion that two or three contradictory stories can be true at the same time in cinema, which is exactly the kind of sophistry I would expect Gilliam to express.  Still, as disappointing and irritating that I find it that the film makes no sense and seemingly has no point, the cast is good, the comedy is fun, and the visuals are, predictably, absolutely delightful, making this film worth the watch for any lover of fantasy.

Filed Under: Film Criticism, New Movie Reviews Tagged With: 1980s Movie Reviews, 1988, Art Cinema, British, Fantasy, Foreign, Historical, JD's Recommended Viewing, PG, Robin Williams, Terry Gilliam, Three Stars

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